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That’s… Dreamcast

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Happy birthday, Dreamcast!

Written by SeanOrange

September 9th, 2009 at 9:09 pm

Posted in Dreamcast

Dreamcast 10 Year Anniversary Sale!

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On this day 10 years ago the Dreamcast was released. Well, at least in America anyway. To celebrate this monumental event for a monumental console, we’ve decided to have a sale on all Dreamcast games!

Every single Dreamcast game has been marked down from 9/9 until the end of the month! Now you can celebrate this great console by picking up the best titles for it. ;) Hope you guys enjoy and happy birthday Dreamcast!

Written by Alex

September 9th, 2009 at 7:41 pm

USE Item: Dreamcast Speciality Controllers LOVE-LOVE 10th Anniversary Edition

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This article’s a bit rushed, so no new pictures at the moment. Sorry.)

Today’s the day we give the Dreamcast some love, folks. It’s been ten years since the US Launch (9/9/1999), and today I celebrated with a package in the mail.

The package contained a Twin Stick. Bitchin’. :3

Right now, as I use my Twin Stick to get beat and totally kick butt at Virtual On, I think back to one of the things I loved about the Dreamcast - these kind of fun, gimmicky controllers. As typical, I put a “More” tag down to separate those who want to read, from those who don’t.

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Written by Kiddo

September 9th, 2009 at 12:35 pm

Posted in Dreamcast

D2 (Dreamcast) Review by mobiusclimber

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WARP is far from my favorite developer, having released two horror titles that, for me, just weren’t that good. They both tried to do something different and, in so doing, failed. D attempted to streamline the point-and-click genre by doing away with a cursor and limiting the things you can interact with. This made the game incredibly boring since there was very little to actually do. The puzzles were mostly fairly easy to figure out, the storyline was nonsensical, the graphics were terrible even for a 3D Saturn title, and the game was incredibly short. It had to be since WARP thought it would be a lot of fun if gamers were forced to finish the game in two hours or less or they’d be treated to a Game Over screen. Did I mention you can’t save the game at all ever? Innovative, sure, but not exactly fun, particularly for someone who doesn’t have an hour plus to spend playing a game in one sitting. Enemy Zero was their next attempt at point-and-click horror. It, oddly enough, featured the same blonde-haired woman named Laura that D had, though apparently it isn’t meant to be the same person. Maybe.

Enemy Zero also tried something new, this time giving Laura the ability to fight back against the horrors, the frightening… invisible… horrors. Yes, the only way to know if you’re staring down an enemy is to listen to a… well… for the sake of brevity we’ll call it a sonar device. Anyone guessing that this made the game nearly unplayable would be correct in that assumption. Yet the worst part wasn’t the action, it was the long boring sequences of solving puzzles, wandering back and forth through empty corridors with nothing to do, over and over again. Horror titles should not be this tedious.

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Written by Sensei

March 30th, 2009 at 3:00 am

Posted in Dreamcast

Dreamcast Price Guide

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We’ve had this guide up on our forums for awhile, but we figured we should make it public knowledge now that it’s been reviewed by our membership. Prepare yourself for the magic of… The Dreamcast Import Price Guide!

Written by Alex

March 28th, 2009 at 1:08 am