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Archive for July, 2009

A Review of Doukyuusei For The PC Engine CD

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There’s usually any number of reasons why a game remained strictly Japan-only and never got a wider release. Sometimes it’s a matter of timing, with the game debuting in Japan on a platform that is already near-dead as the system’s manufacturer gears up to release a next-gen console (or go out of business). The publisher has to weigh the cost of localizing a title against a rapidly-diminishing audience who has already or will become enthralled with the next big system. This is why North America never saw a release of Mother on the NES (Mother 2 was released as Earthbound on the SNES, for the two people reading this who’ve never heard of the Mother series). Other times, the game in question just isn’t very good (though this hasn’t stopped publishers often enough). Another reason might be that the game is too “Japanese” or contains puns and jokes that would be impossible to translate. This is likely why the first Sakura Wars game wasn’t released here: there’s a pun near the beginning of the game that relies on the way that Japanese is read for its effect. The protagonist could have either joined a military operation or a theatre troupe. Other possible reasons for any sane publisher to steer clear of bringing out a game in the US: It contains a caricature of black people (a la Square’s Adventures of Tom Sawyer) or it features a comical cartoonish Klansman as the first boss. (To be fair, Dracula-Kun did eventually get released as Kid Dracula for the Game Boy, hopefully with modified graphics.) But one of the biggest reasons why even very popular games in Japan never make it off the island is that the game is in a genre that game publishers think won’t appeal to North Americans. For instance, Sakura Wars is, in large part, a dating-sim. We have yet to see a single Sakura Wars title in the U.S. even though the series is wildly popular in Japan. (We’ll apparently be getting one, finally, later this year… Apparently it’s a translation of the only one set in America.)

What’s that? You want to know when I’m going to stop rambling and get to the review? I will, I will… in a minute. First, though, did I ever tell you how, when I was your age, Coca Cola came in glass bottles and cost a nickel? And it was made with real cocaine? Man, you kids have it rough. Now, where was I… Oh yeah, the review.

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Written by Mobiusclimber

July 21st, 2009 at 7:21 pm

On what to do with a “BS-X: Sore wa Namae o Nusumareta Machi no Monogatari” cartridge.

without comments

Hey folks, Kiddo’s hijacking your Rising Stuff blog area. Why? Because there’s a certain item in stock that I might need to explain to you. It’s name is in the title. Look up “BS-X” in the store.

I stoled this pic off Yahoo Japan Auctions. Yay?

This article is a pretty long one, so please use the “read more” button-linky-thingy if you want to read it. Read the rest of this entry »

Written by Kiddo

July 18th, 2009 at 8:59 am

Posted in Super Famicom

Tagged with , , ,

Rising Stuff Renewed (Like A Rising Phoenix of Stuff)

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As I am sure most of you have noticed that there have not been many updates to the main page lately. That is because Alex and I have been hard at work behind the scenes making the store a better place. 3 days ago we put up the brand new Rising Stuff storefront. You will notice these changes:

1. It is much faster
2. The checkout system is streamlined and easier to use
3. Prices have been lowered on more than 300 items!
4. New items being added everyday.

So if you haven’t seen the store recently, check it out.

Unfortunately, with the new site you all will have to make new accounts, but that process is quicker than ever too. If you have any questions at all please check out our support forum. We are working had to make your retro game shopping experience as easy and enjoyable as possible.

Written by Sensei

July 18th, 2009 at 12:58 am